\( \newcommand{\sech}{\operatorname{sech}} \) \( \newcommand{\inverse}[1]{#1^\leftarrow} \) \( \newcommand{\<}{\langle} \) \( \newcommand{\>}{\rangle} \) \( \newcommand{\vect}{\mathbf} \) \( \newcommand{\veci}{\mathbf{\hat ı}} \) \( \newcommand{\vecj}{\mathbf{\hat ȷ}} \) \( \newcommand{\veck}{\mathbf{\hat k}} \) \( \newcommand{\curl}{\operatorname{curl}\,} \) \( \newcommand{\dv}{\operatorname{div}\,} \) \( \newcommand{\detThree}[9]{ \operatorname{det}\left( \begin{array}{c c c} #1 & #2 & #3 \\ #4 & #5 & #6 \\ #7 & #8 & #9 \end{array} \right) } \) \( \newcommand{\detTwo}[4]{ \operatorname{det}\left( \begin{array}{c c} #1 & #2 \\ #3 & #4 \end{array} \right) } \)

MA 227 Standard S04


Kinematics and Ideal Projectile Motion

At the end of the course, each student should be able to…

  • S04: Kinematics. Compute and apply position, velocity, and acceleration vector functions.

S04: Kinematics and Ideal Projectile Motion

  • If \(\vect r(t)\) represents the position of a particle at time \(t\), then \(\vect v(t)=\vect r’(t)\) is its velocity and \(\vect a(t)=\vect r^{\prime\prime}(t)\) is its acceleration.
  • Assuming ideal projectile motion (the only force on a particle is gravity) in the plane, the position of a projectile fired with initial position \(\vect {r_0}\) and initial velocity \(\vect{v_0}\) after \(t\) units of time have elapsed is \(\vect r(t)=\vect{r_0}+ \vect{v_0}t-\frac{1}{2}g\vecj t^2\).
    • Expanding \(\vect{r_0}=\<x_0,y_0\>\) and \(\vect{v_0}=\<v_0\cos\alpha,v_0\sin\alpha\>\) where \(\alpha\) is the angle of initial launch and \(v_0=\|\vect{v_0}\|\), this may be written as \(\vect r(t)= \<x_0+(v_0\cos\alpha)t,y_0+(v_0\sin\alpha)t-\frac{1}{2}gt^2\>\).
    • Formulas such as \(y_{max}=\frac{(v_0\sin\alpha)^2}{2g}\) for the total flight time of a projectile fired from the ground may be derived from the ideal projectile motion position function.

Textbook References

  • University Calculus: Early Transcendentals (3rd Ed)
    • 12.1 (exercises 1-18)
    • 12.2 (exercises 17-23,27,29)